Thursday, May 28, 2026

Rangers Lead the Way! Origins, Training, and Organization in World War II

With the Italian army lists successfully migrated to the v2 standard, it is now time to turn my attention to the US forces.

I am currently diving deep into the history, organizational structure, weaponry, and combat records of the US Rangers to create an accurate and balanced list for Chain of Command v2.
Since Max and I are specifically focusing on the 1943 battles around Gela as the backdrop for our games, a dedicated list for Darby’s Rangers feels almost mandatory—it is the perfect fit for our Mediterranean theater games.

When we think of elite American infantry in World War II, our minds usually drift toward the Airborne or maybe the Marines.
But the US Army’s very first specialized shock-infantry unit was modeled after a completely different beast: the British Commandos!
Today, we look at how the legendary Darby’s Rangers came to be, and how their unique organizational structure sets them apart on the tabletop.

Rangers of the 3rd Battalion going ashore at Licata on 10 July 1943.

Origins & The Commando Heritage

In May 1942, just months after the US entered the war, Major William Orlando Darby was tasked with forming a new kind of light infantry unit in Carrickfergus, Northern Ireland. The name "Rangers" was chosen to honor the rugged American frontier fighters of the 18th century.

Lieutenant General George S. Patton, Commander of Seventh Army, greets Lieutenant Colonel Darby after the landing at Gela.

The recruitment process was brutal. Darby accepted only volunteers—hand-picked men who were physically fit, mentally tough, and highly motivated. To turn these men into an elite force, they were sent to the infamous Commando Training Centre in Achnacarry, Scotland. Under the unforgiving eyes of British Commando instructors, the Rangers endured live-fire exercises, cliff climbing, amphibious landings, and aggressive hand-to-hand combat training. The 1st Ranger Battalion was born. Later, the 3rd and 4th Battalions were raised, eventually forming "Darby’s Ranger Force" (or Force X).

The Ranger TO&E: Lean and Mean

Forget the bulky, heavy-weapons-laden standard US Army Infantry Rifle Company. A Ranger Battalion was built for speed, stealth, and violent night assaults. It was significantly smaller and leaner than regular units:

  • Battalion Headquarters (HQ): Command, logistics, and a small medical detachment.

  • 6 Ranger Companies (A to F): Led by a Captain, each company was incredibly stripped-down, often fielding just over 60 men.

  • The Company Structure: Each company consisted of a tiny HQ element and just two platoons.

For us wargamers, this means a Ranger force lacks the long-term staying power or heavy organic assets of a regular line platoon. They are a scalpel, not a sledgehammer. They excel at striking hard from unexpected angles, but they cannot afford to get bogged down in a war of attrition.

In my next post, we’ll follow Darby’s men into the sands of North Africa and the brutal heat of Sicily.
Stay tuned!


Sources:
  • The Battalion: The Dramatic Story of the 2nd Ranger Battalion in World War II; Robert W. Black; 2006
  • Darby's Rangers 1942–45; Mir Bahmanyar & Michael Welply; Osprey Warrior Series
  • The Ranger Force: Darby’s Rangers in World War II; Robert W. Black; 2009
  • Rangers: Selected Combat Operations in World War II; Dr. Michael J. King; 1985
  • Rangers in World War II: Part I—The Formation and Early Days; Kenneth Finlayson & Robert W. Jones Jr.
  • Small Unit Actions (American Forces in Action Series); Historical Division, War Department; 1946
  • The Operations of Companies "A" and "B" First Ranger Battalion, at Gela, Sicily, 10–11 July 1943; Major James B. Lyle; 1948–1949
  • US Army Rangers & LRRP Units 1942–87; Gordon L. Rottman & Ron Volstad; 1987
  • US Rangers: 'Leading the Way'; Ian Westwell; 2003
  • We Led the Way: Darby's Rangers; William Orlando Darby & William Henry Baumer; 1980
  • When Engineers Fight as Infantry: The amphibious assault on Gela by a Ranger-Engineer force; Col. Stanley W. Dziuban; 1962

Thursday, May 21, 2026

Updating the Front: Italian Army Lists for Chain of Command v2

After Rich published the "CoCulator" for Chain of Command v2 in the Lard Magazine 2025 and explained the philosophy behind it, I’ve spent the last few weeks busy updating our Italian army lists for our Mediterranean theater games to the new edition.

In addition to the official National Characteristic "GRUPPO MITRAGLIATORI," we have decided to keep and adapt a few rules to ensure the Italians feel right on the tabletop:

  • "SAVOIA!": An adapted version of the German hand grenade rule.

  • "Avanti!": A special rule exclusively for the Bersaglieri, designed to represent their legendary speed and aggressive mobility.

Max and I have playtested these National Characteristics, and they’ve proven to be a great addition—they add flavor and tactical depth without disrupting the game balance.

You can always find the latest version of the lists via the links below - you need to click on the provided links below the pictures to open the corresponding PDFs!

  • Divisione Livorno, Divisione Superga and Divisione Friuli:
  • Bersaglieri:

If you spot any errors or have suggestions, please leave a comment—I’ll review them and make corrections as soon as possible.


The lists for our "US Boys" and the Wehrmacht will follow in due time.
CoC v2 lists simply require more effort, especially given the new color-coded layout for support options, which is quite time-consuming to implement.

Thursday, May 14, 2026

Hold the Heights: A Sicilian Standoff in Big Chain of Command

Last Saturday, we returned to the sun-drenched hills of Sicily for our second game of Big Chain of Command. The setup: Stefan (leading a platoon of Italian Fucilieri) and Max (with a Bersaglieri platoon) squared off against me and my platoon of US Armoured Infantry.

After their previous defeat, the US troops had retreated to a strategic ridgeline.
They fortified their position with barbed wire and minefields, determined to delay the advancing Italians long enough for the American main force to organize a defense and prepare a counter-strike.

However, the previous battles had taken their toll: While the Italian platoons were highly motivated to continue their offensive (both at Force Morale 10), the US Armoured were exhausted and simply hoping to survive the coming storm (Force Morale 9).



Morning breaks over a small town. The surrounding area, with its rolling hills covered in vineyards, fields, and plantations, still appears quiet and peaceful.

A view from the church down toward the outskirts of the town.

The local farm woman had sold fresh fruit, vegetables, and dates at the market and is now making her way home with her teenage son...

...while her father has driven the cows onto the fresh, lush meadows.

The peaceful silence is abruptly shattered as Italian and American patrols clash, scrambling to secure the best possible outposts (Jump Off Points after the Patrol Phase).

The US Company HQ takes up a position between a date palm plantation and a wooded hill...

...while the Italian HQ shelters behind a church situated on a small ridge near the edge of town.

The entire Bersaglieri platoon takes advantage of the fact that the Americans haven't yet advanced to the edge of the ridgeline. They double-time forward under the cover of the terrain—only a lone American sniper occasionally forces them to duck and weave!

Simultaneously, a squad of Italian Fucilieri emerges from the town and begins a slow, cautious advance. As of yet, no Americans are visible behind the wire and minefields.


But appearances are deceiving! Several squads of US Armoured are working their way forward through the plantations to give the Italians a proper "welcome."

Two Bersaglieri squads form up to assault the ridgeline...

...while the second Fucilieri squad moves into position by the church, using the stone walls for cover as they open fire on the Americans.

One of the Bersaglieri squads takes heavy casualties during their assault, especially as the Armoured Infantry receive support from an M20 Armored Utility Car. However, the Italians manage to pin down both the M20 and two full US squads.

A second Bersaglieri squad exploits this opening, using a Reposition move to crawl toward one of the US Jump Off Points and capture it!

The Fucilieri continue their slow advance toward the ridgeline to relieve the pressured Bersaglieri, though they still face the daunting problem of how to breach the obstacles.

Fighting on the left flank, the US Armoured attempt to save the situation with a daring counter-assault. They manage to decimate an infantry squad and the Bersaglieri Solothurn team, forcing them to retreat.

At the same time, the Bersaglieri who captured the outpost suffer devastating losses from a pre-registered mortar strike (SOS Fire) and flee in total disorder toward their comrades in the Fucilieri.


Ultimately, it was time to go. The US Armoured had to withdraw to avoid encirclement. Nevertheless, my boys successfully carried out their orders to delay the enemy for as long as possible. Strategic victory! Furthermore, while maintaining very low casualties ourselves, the Bersaglieri platoon was nearly wiped out, ending the game on the verge of breaking (Force Morale 2!).

The main force has now had enough time to prepare defensive positions for the Axis main assault—and my Armoured platoon will surely get their chance for revenge!


Lessons Learned:
As is often the case: reading the rules helps! Max’s clever trick—using "Reposition" five times in a row with the same squad to seize my JOP—wouldn't actually have been possible.
According to the CoC rulebook (page 33): "No unit can use Chain of Command points more than once in any phase."

That aside, Big Chain of Command is incredible fun thanks to the expanded options provided by the Company HQ. It feels like we’ve only just scratched the surface!

Thursday, May 7, 2026

The Lion of the North: An Army Showcase for "By Fire and Sword"

After weeks of painting, basing, and "clearing" boxes, it is finally time for the grand reveal. Today, I am proud to present the "family photos" of my Swedish force for "By Fire and Sword".

Building this army has been a rewarding journey, featuring a mix of miniatures from Wargamer.pl, Totentanz Miniatures, and Warlord Games (from their Epic Pike & Shotte range). Despite the different origins, they come together beautifully on the tabletop to form a cohesive and formidable force.


The complete Swedish Force arrayed on the Battlefield.

The centre consisting of the artillery and two regiments of infantry.

Right wing made of two regiments of Dragoons supportet by some Mercenary Reiters.

Left wing consisting of Dragoons and two regiments of (Armoured) Mercenary Reiters.


The Order of Battle:
  • 1 Colonel & 1 Major (Command)
  • 3 Units of Dragoons (Size S)
  • 1 Unit of Mercenary Reiters (Size S)
  • 2 Units of Mercenary Reiters (Size M)
  • 1 Unit of Swedish National Infantry
  • 1 Unit of Dragooned Musketeers
  • 3 Artillery pieces
A little modeling detail regarding the two larger (Size M) regiments of Mercenary Reiters:
I have painted them in a way that allows for maximum flexibility. By simply swapping the front rank with the rear one, I can represent them as Armoured Mercenary Reiters.
This 'dual-use' approach was my way to cover different unit profiles in the army list without needing to paint entirely separate regiments.

With this roster, I am now fully equipped to field anything from a small Skirmish Force to a full-sized Task Force, including all tactical options provided by the rules.
Whether it's the thunder of the Reiters' charge or the steady fire of the National Infantry, the Swedish Crown is ready for "The Deluge"!

It’s a fantastic feeling to see my entire project arrayed for battle at least!
You can check out the Blog for more detailed shots and information of the various units using "By Fire and Sword" to search them.