Over the last few months, Max and I have also been using our CoC games to create our own scenario and improve/adapt it over time.
It is ultimately a mix of ingredients from different systems - for example, elements from the ‘Battle for the Tower’ scenario from Warmaster, the Reconnaissance Phase from Battlegroup, etc.
And we also wanted to integrate a kind of ‘ticking clock’ that forces one side to keep an eye on the time.
So here it is, comments and as usual remarks are always welcome of course, feel free to comment down below!
To access the PDF just click at the image above.
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