Friday, November 29, 2024

Warmaster Revolution: Slann Mage Palanquin

A small preview of an upcoming project in 2025 - I will be starting another army for Warmaster Revolution: Lizardmen!

First ‘test’ is a Slann Mage on his Palanquin, carried by his bodyguard of Saurus warriors.

This little vignette is 3D printed, the STL is from Forest Dragon.
The two larger plants are cheap aquarium plants that I completely repainted, if only to give them an unnatural ‘plastic look’.







More to follow ... next 2025 😂

Thursday, November 21, 2024

Warmaster Revolution: Pink and Blue Horrors

As the next day of our Albion Campaign is approaching fast, as always I wanted to have at least one newly painted unit completed by the time I not only have 2000 points (without counting magic items etc.), but can also vary the setup, i.e. ultimately about 2500 points of units and characters.
In the end, there were two units - one each of Pink Horrors and Blue Horrors.

The miniatures are self-printed and the STLs from Tordo Miniatures again. They paint up very well and have fantastic details - highly recommended if you are looking for 10mm Demons.


And here are the pictures of both units:







Monday, November 18, 2024

Big CoC BatRep: Probe towards Gela

Our monthly CoC game happened on last Saturday, again a Big CoC with 4 players.

Two Italian platoons (one of Fucileri played by me and one of Bersaglieri played by Max) were ordered to probe (Scenario "The Probe") forward to test the defences manned by a mixture of US Paras (commanded by Dodo) and supported by US Armored (commanded by Bernhard).

The patrols of both sides fought to get the best positions with the Italians trying to avoid the orchards on their left flank because of the increased effect the US 60mm mortars would have there and instead attack with force on the right flank while securing the village located on the dominating hill as a strongpoint.

The US boys ended up holding both flanks with the idea of creating a killing zone in the center but overlooked the problem of only being able to support each other with great difficulty as the killing zone would apply to the as well in this case as soon as the Italians occpied the village.
The Italians instead hat the advantage of the "Inner Line" as Napoleon would have called it 😎


In the foreground both Para platoons deployed in the orchards going on Overwatch in case the Italians should want to push down from the hill while the Fucileri had moved as quick as possible to enter the village with one platoon while protecting the left flank with the other platoon supported by an 20mm Oerlikon.

Closer look at the postions of the Paras in the orchards.

On the other flank both the Bersaglieri and the Armored Infantry push forward into the citrus plantation, the latter one supported by an 3,7cm gun.

But the Bersaglieri have support too - a cannone da 65/17.

One platoon of Fucileri entered the houses ready to provide fire support to either the Bersaglieri or their comrades in the vineyard.

All the while the Paras don´t move at all - maybe they are enjoying the apples to much?

So the Fucileri have time to prepare their position to fight off upcoming attacks of them.

In the meantime on the other flank the Bersaglieri pushed forward supported by the fire of the LMGs of the Fucileri - the mortar in the background was wiped out as a result and shortly after the LMG squad of the Armored was nearly pinned. As a consequnce the Commander of the Armored had to use his dice to restore order instead of fielding more of his badly needed squads still waiting for their deployment.

The LMG squad got badly mauled even more while the Bersaglieri are able to concentrate their fire on the isolated squad in front of them with foreseeable consequences.

The US Paras have finally decided to attack the positions of the Fucileri to release some pressure from the Armored Infantry.

However, the attack comes to a standstill in the defensive fire of the Fucileri and the Paras have to retreat with heavy losses.


Even though it looked like a clear victory for the Italians in the end, it was a hard-fought game that could easily have gone in the Allies' favour with only a few different dice results - typical CoC, you should never be too sure that you have victory in the bag.